2/17/2022 0 Comments Terraria 1.1 tree backgroundThis class allows you to modify and use hooks for all items, including vanilla items. All vanilla displays can be accessed using InfoDisplay.(name of item). the things that the Cell Phone uses to communicate information). More.Ī class that is used to modify existing info displays (i.e. This class allows you to modify the behavior of any buff in the game. This is the superclass for GlobalTile and GlobalWall, combining common code More.Ī class that is used to modify existing boss health bars. This class serves to collect functions that operate on any kind of background style, without being specific to one single background style. Note that this class is purely for visual effects. This is useful for equipment slots that do not have any item associated with them (for example, the Werewolf buff). This serves as a place for you to program behaviors of equipment textures. You will create and manipulate objects of this class if you use the draw hooks for tooltips in ModItem and GlobalItem. This class serves as a way to store information about a line that will be drawn of tooltip for an item. This serves as the central class from which ModCommand functions are supported and carried out. This serves as the central class from which buff-related functions are supported and carried out. This is the class that keeps track of all modded background textures and their slots/IDs. #TERRARIA 1.1 TREE BACKGROUND MOD#True to always autoload, false to never autoload, null to use mod default. More.Īllows for types to be autoloaded and unloaded. You will use this to obtain the IDs for your equipment textures. This serves as a central place to store equipment slots and their corresponding textures.
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